-REQUIREMENTS
+Installation Instructions
+=========================
- vor requires the following libraries to build/run:
- sdl http://www.libsdl.org/download-1.2.php
- sdl_mixer http://www.libsdl.org/projects/SDL_mixer/
- sdl_image http://www.libsdl.org/projects/SDL_image/
- And the following to create the graphics:
- povray http://www.povray.org/
- netpbm http://netpbm.sourceforge.net/
+Requirements
+------------
-BUILDING
+vor requires the following libraries to build/run:
+
+* sdl http://www.libsdl.org/download-1.2.php
+* sdl_mixer http://www.libsdl.org/projects/SDL_mixer/
+* sdl_image http://www.libsdl.org/projects/SDL_image/
+
+If you are building from git, (or editing the graphics) you will also
+need:
+
+ autoconf version 2.63 or greater
+
+You'll also need the graphics (`data` subdir) from the tarbal, or the following
+packages to render the graphics:
+
+ povray http://www.povray.org/
+ povray-includes (if your distribution ships this in a separate package)
+ netpbm http://netpbm.sourceforge.net/
+
+
+Building From A Release Tarball
+-------------------------------
+
+(See Building From Git below if you don't have a release tarball)
+
+change to the source directory and run this:
+
+./configure && make
+
+Unless there are errors, you should be able to run the game from the
+source directory like this:
+
+./vor
+
+
+Building From Git
+-----------------
+
+1. Make sure you have the extra dependencies first. If you want to avoid
+ installing povray and/or netpbm, you can simply copy the data/ directory
+ from a recent release.
+
+2. Run ``autoreconf``
+
+3. Continue as normal with the Building From A Release Tarball section above.
+
+
+Building For Windows
+--------------------
+
+These instructions should work on most any modern GNU/Linux system, and maybe
+other Unix-like systems.
+
+1. Download MXE (and install its dependencies) by following just step 1 of
+ this tutorial:
+
+ http://mxe.cc/#tutorial
- "cd" to the vor source directory and type "make" at the command prompt.
+2. `cd` into the `mxe` directory
+
+3. Run this: (takes some patience)
+
+ make gcc
+
+4. Run this:
+
+ make sdl-image sdl-mixer
+
+5. Set up your environment for cross-compiling:
+
+ export PATH="/PATH/TO/YOUR/MXE/DIR/usr/bin:$PATH"
+
+6. `cd` to vor source directory.
+
+7. Build VoR with this command:
+
+ ./configure --host=i686-pc-mingw32 && make
+
+
+Running
+-------
+
+ You can run VoR from the source directory without installing it:
-RUNNING
+ ./vor
- "./vor"
+ add `-h` to see commandline arguments.
- After building you should have an executable called "vor" in the
- current (source) directory. You can run this here, "./vor"
+ See `README` file for keys, etc.
-INSTALLING
- Just type "make install" at the command prompt.
+Installing
+----------
- By default it puts executable in /usr/games/bin and the data in
- /usr/share/vor. If you'd like to change either, edit the Makefile
- before building. If you change these settings in the Makefile after
- building, you'll have to "make clean" and build again before
- installing.
+ You can run `make install` to install vor. If you're installing
+ system-wide (for example, to the default install location of `/usr/local`)
+ you'll need to run this as root.
+ You can specify an alternative install location with the `--prefix=`
+ argument to `./configure`. See the output of: `./configure --help` for more
+ information.