argp_state_help(state, stderr, ARGP_HELP_STD_HELP);
return EINVAL;
}
- if(i < 0) i = 0; else if(i > 100) i = 100;
+ if(i < 0) i = 0; else if(i > 200) i = 100;
opt_gamespeed = (float)i / 100;
break;
case 'l': if(!sscanf(arg, "%f", &opt_max_lead)) {
break;
case 'm': opt_music = 1; break;
case 's': opt_sound = 0; opt_music = 0; break;
- case ARGP_KEY_END:
- break;
- default:
- return ARGP_ERR_UNKNOWN;
+ default: return ARGP_ERR_UNKNOWN;
}
return 0;
}