#include <SDL.h>
#include <inttypes.h>
-#include "SFont.h"
+#include "font.h"
struct bangdots {
// Bang dots have the same colour as shield dots.
*surf_rock[NROCKS], // THE ROCKS
*surf_font_big; // The big font
-extern SFont_Font *g_font;
+extern font *g_font;
// Structure global variables
extern struct enginedots edot[MAXENGINEDOTS], *dotptr;