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fixed crashing bug in move_dust() (bounds checking wasn't right)
[vor.git] / main.c
diff --git a/main.c b/main.c
index ea1f536..8a4f085 100644 (file)
--- a/main.c
+++ b/main.c
@@ -144,7 +144,7 @@ new_bang_dots(int xbang, int ybang, int dx, int dy, SDL_Surface *s)
        int row_inc;
        double theta, r;
 
-       n = 24.0 * t_frame;
+       n = 12.0 * t_frame;
        pixel = s->pixels;
        row_inc = s->pitch/sizeof(uint16_t) - s->w;
        colorkey = s->format->colorkey;