* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#undef DEBUG
+#ifdef DEBUG
+#include "debug.h"
+#endif
#include "config.h"
#include "file.h"
*surf_ship, // Spaceship element
*surf_life, // Indicator of number of ships remaining
*surf_rock[NROCKS], // THE ROCKS
- *surf_deadrock[NROCKS], // THE DEAD ROCKS
*surf_font_big; // The big font
SFont_Font *g_font;
// Load all our lovely rocks
for(i = 0; i<NROCKS; i++) {
- char a[100];
+ char a[MAX_PATH_LEN];
- sprintf(a,add_path("sprites/rock%d.png"),i);
+ snprintf(a,MAX_PATH_LEN,add_path("sprites/rock%d.png"),i);
NULLERROR(temp = IMG_Load(a));
NULLERROR(surf_rock[i] = SDL_DisplayFormat(temp));
-
- sprintf(a,add_path("sprites/deadrock%d.png"),i);
- NULLERROR(temp = IMG_Load(a));
- NULLERROR(surf_deadrock[i] = SDL_DisplayFormat(temp));
}
// Remove the mouse cursor
case HIGH_SCORE_DISPLAY:
// Display de list o high scores mon.
display_scores(surf_screen, 150,50);
+ break;
case GAMEPLAY:
case DEAD_PAUSE:
; // no action necessary