nrocks_timer = 0;
}
-#define ROCK_LEN sizeof("sprites/rockXX.png")
+#define ROCK_LEN sizeof("rockXX.png")
void
load_rocks(void)
char a[ROCK_LEN];
for(i=0; i<NROCKS; i++) {
- snprintf(a, ROCK_LEN, "sprites/rock%02d.png", i);
+ snprintf(a, ROCK_LEN, "rock%02d.png", i);
load_sprite(SPRITE(&prototypes[i]), a);
prototypes[i].sprite_type = ROCK;
prototypes[i].flags = MOVE|DRAW|COLLIDE;