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made bang dots hit rocks, removed blast_rocks function.
[vor.git] / rocks.c
diff --git a/rocks.c b/rocks.c
index ed98cac..5f637e0 100644 (file)
--- a/rocks.c
+++ b/rocks.c
@@ -201,27 +201,3 @@ draw_rocks(void)
        int i;
        for(i=0; i<MAXROCKS; i++) draw_sprite(SPRITE(&rocks[i]));
 }
-
-void
-blast_rocks(float x, float y, float radius)
-{
-       int i;
-       Sprite *r;
-       float dx, dy, n;
-
-       for(i=0; i<MAXROCKS; i++) {
-               if(!rocks[i].flags) continue;
-               r = SPRITE(&rocks[i]);
-               if(r->x <= 0) continue;
-
-               dx = r->x - x;
-               dy = r->y - y;
-
-               n = sqrt(dx*dx + dy*dy);
-               if(n < radius) {
-                       n *= 15;
-                       r->dx += 54.0*dx/n;
-                       r->dy += 54.0*dy/n;
-               }
-       }
-}