snprintf(a, ROCK_LEN, "sprites/rock%02d.png", i);
load_sprite(SPRITE(&prototypes[i]), a);
prototypes[i].sprite_type = ROCK;
- prototypes[i].flags = ALL_FLAGS;
+ prototypes[i].flags = MOVE|DRAW|COLLIDE;
}
memset(rocks, 0, MAXROCKS*sizeof(struct rock));
n *= 15;
r->dx += 54.0*dx/n;
r->dy += 54.0*dy/n;
- r->flags &= ~COLLIDE_FLAG;
}
}
}