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Friction doesn't make sense any more, dropped that.
[vor.git] / rocks.c
diff --git a/rocks.c b/rocks.c
index 5518c41..fc18bf3 100644 (file)
--- a/rocks.c
+++ b/rocks.c
@@ -157,7 +157,7 @@ new_rocks(void)
        // loop through the four sides of the screen
        for(i=0; i<4; i++) {
                // see if we generate a rock for this side this frame
-               rtimers[i] += ti[i]*t_frame/20;
+               rtimers[i] += ti[i]*s_frame;
                while(rtimers[i] >= 1) {
                        rtimers[i] -= 1;
                        j=0;