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oops, didn't fix bang dots correctly.
[vor.git] / rocks.h
diff --git a/rocks.h b/rocks.h
index e6a6274..1fbff53 100644 (file)
--- a/rocks.h
+++ b/rocks.h
@@ -1,11 +1,9 @@
-#include "shape.h"
+#include "sprite.h"
 
-int init_rocks(void);
+void load_rocks(void);
 void reset_rocks(void);
 
 void new_rocks(void);
-void move_rocks(void);
 void draw_rocks(void);
 
-int hit_rocks(float x, float y, struct shape *shape);
-void blast_rocks(float x, float y, float radius, int onlyslow);
+void blast_rocks(float x, float y, float radius);