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Updated collide to take two sprites.
[vor.git] / rocks.h
diff --git a/rocks.h b/rocks.h
index 40f26bd..ab5df75 100644 (file)
--- a/rocks.h
+++ b/rocks.h
@@ -7,7 +7,7 @@ void new_rocks(void);
 void move_rocks(void);
 void draw_rocks(void);
 
-int hit_rocks(float x, float y, struct shape *shape);
+int hit_rocks(Sprite *s);
 int pixel_hit_rocks(float x, float y);
 
 void blast_rocks(float x, float y, float radius, int onlyslow);