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renamed shape files to sprite, added todo list to svn.
[vor.git] / shape.c
diff --git a/shape.c b/shape.c
deleted file mode 100644 (file)
index f29bd6e..0000000
--- a/shape.c
+++ /dev/null
@@ -1,121 +0,0 @@
-#include <stdlib.h>
-#include "common.h"
-#include "shape.h"
-
-void
-get_shape(SDL_Surface *img, struct shape *s)
-{
-       int x, y;
-       uint16_t *px, transp;
-       uint32_t bits = 0, bit, *p;
-
-       if(img->format->BytesPerPixel != 2) {
-               fprintf(stderr, "get_shape(): not a 16-bit image!\n");
-               exit(1);
-       }
-
-       s->area = 0;
-       s->w = img->w; s->h = img->h;
-       s->mw = ((img->w+31)>>5);
-       s->mask = malloc(4*s->mw*s->h);
-       if(!s->mask) {
-               fprintf(stderr, "can't malloc bitmask");
-               exit(1);
-       }
-
-       SDL_LockSurface(img);
-       px = img->pixels;
-       transp = img->format->colorkey;
-       p = s->mask;
-       for(y=0; y<img->h; y++) {
-               bit = 0;
-               for(x=0; x<img->w; x++) {
-                       if(!bit) { bits = 0; bit = 0x80000000; }
-                       if(*px++ != transp) { bits |= bit; s->area++; }
-                       bit >>= 1;
-                       if(!bit || x == img->w - 1) { *(p++) = bits; }
-               }
-               px = (uint16_t *) ((uint8_t *) px + img->pitch - 2*img->w);
-       }
-       SDL_UnlockSurface(img);
-}
-
-int
-line_collide(int xov, struct shape *r, uint32_t *rbits, struct shape *s, uint32_t *sbits)
-{
-       int lshift, n, i, ret = 0;
-       uint32_t lbits;
-       struct shape *st;
-       uint32_t *bt;
-
-
-       if(xov < 0) {
-               st = r; r = s; s = st;
-               bt = rbits; rbits = sbits; sbits = bt;
-               xov = -xov;
-       }
-
-
-       lshift = (r->w - xov) & 31; 
-       rbits += (r->w - xov) >> 5;
-       n = (xov + 31) >> 5;
-       for(i=0; i<n-1; i++) {
-               lbits = *rbits++ << lshift;
-               lbits |= *rbits >> (32 - lshift);
-               if(lbits & *sbits++) ret = 1;
-       }
-       lbits = *rbits << lshift;
-       if(lbits & *sbits) ret = 1;
-
-       return ret;
-}
-
-int
-mask_collide(int xov, int yov, struct shape *r, struct shape *s)
-{
-       int y, ry, sy;
-       uint32_t *rbits, *sbits;
-
-       if(yov > 0) {
-               ry = r->h - yov; sy = 0;
-               rbits = r->mask + (r->h - yov) * r->mw;
-               sbits = s->mask;
-       } else {
-               ry = 0; sy = s->h + yov;
-               rbits = r->mask;
-               sbits = s->mask + (s->h + yov) * s->mw;
-       }
-
-       for(y=0; y<abs(yov); y++) {
-               if(line_collide(xov, r, rbits, s, sbits)) return 1;
-               rbits += r->mw; sbits += s->mw;
-       }
-
-       return 0;
-}
-
-int
-collide(int xdiff, int ydiff, struct shape *r, struct shape *s)
-{
-       int xov, yov;
-
-       if(xdiff >= 0) xov = max(min(r->w-xdiff, s->w), 0);
-       else xov = min(-min(s->w+xdiff, r->w), 0);
-
-       if(ydiff >= 0) yov = max(min(r->h-ydiff, s->h), 0);
-       else yov = min(-min(s->h+ydiff, r->h), 0);
-
-       if(xov == 0 || yov == 0) return 0;  // bboxes hit?
-       else return mask_collide(xov, yov, r, s);
-}
-
-int
-pixel_collide(unsigned int xoff, unsigned int yoff, struct shape *r)
-{
-       uint32_t pmask;
-       
-       if(xoff >= r->w || yoff >= r->h) return 0;
-
-       pmask = 0x80000000 >> (xoff&0x1f);
-       return r->mask[(yoff*r->mw) + (xoff>>5)] & pmask;
-}