#include <SDL/SDL.h>
#include <SDL/SDL_mixer.h>
+extern int sound_flag, music_flag;
+
#define CONDERROR(a) if ((a)) {fprintf(stderr,"Error: %s\n",SDL_GetError());exit(1);}
#define NULLERROR(a) CONDERROR((a)==NULL)
}/*}}}*/
void play_sound(int i) {/*{{{*/
+ if(!sound_flag) return;
#ifdef DEBUG
printf ("play sound %d on first free channel\n",i);
#endif
#undef DEBUG
void play_tune(int i) {/*{{{*/
+ if(!sound_flag || !music_flag) return;
if (playing==i)
return;
if (playing) {