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Friction doesn't make sense any more, dropped that.
[vor.git] / sound.c
diff --git a/sound.c b/sound.c
index d522955..480690d 100644 (file)
--- a/sound.c
+++ b/sound.c
@@ -1,7 +1,13 @@
-#include "sound.h"
+#include <SDL/SDL.h>
+#include <SDL/SDL_mixer.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+
+#include "args.h"
+#include "common.h"
 #include "config.h"
-
-extern int sound_flag, music_flag;
+#include "sound.h"
 
 #define TUNE_TITLE_PAGE                0
 #define TUNE_GAMEPLAY          1
@@ -72,7 +78,7 @@ init_sound() {
 
 void
 play_sound(int i)  {
-       if(!sound_flag) return;
+       if(!opt_sound) return;
        debug(printf ("play sound %d on first free channel\n",i));
        Mix_PlayChannel(-1, wav[i], 0);
 }/*}}}*/
@@ -82,7 +88,7 @@ int playing=-1;
 
 void
 play_tune(int i) {/*{{{*/
-       if(!music_flag) return;
+       if(!opt_music) return;
        if (playing==i)
        return;
        if (playing) {