-#include "sound.h"
+#include <SDL/SDL.h>
+#include <SDL/SDL_mixer.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <unistd.h>
+
+#include "args.h"
+#include "common.h"
#include "config.h"
+#include "sound.h"
-extern int opt_sound, opt_music;
-
-#define TUNE_TITLE_PAGE 0
-#define TUNE_GAMEPLAY 1
-#define TUNE_HIGH_SCORE_ENTRY 2
-#define NUM_TUNES 3
-
-#define SOUND_BANG 0
-#define NUM_SOUNDS 4
static Mix_Music *music[NUM_TUNES];
static int music_volume[NUM_TUNES] = {128,128,128};