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replaced music with original work by Jason Woofenden (public domain)
[vor.git] / sound.h
diff --git a/sound.h b/sound.h
index 8d5dcee..39f04ef 100644 (file)
--- a/sound.h
+++ b/sound.h
@@ -25,12 +25,15 @@ void play_tune(int i);
 void pause_tune();
 void resume_tune();
 
-#define TUNE_TITLE_PAGE                0
-#define TUNE_GAMEPLAY          1
-#define TUNE_HIGH_SCORE_ENTRY  2
-#define NUM_TUNES              3
+// Currently there's only one tune (gameplay). Calling play_tune() with the
+// other tune numbers turns the music off, (and makes it easy to add tunes for
+// those screens).
+#define TUNE_GAMEPLAY 0
+#define TUNE_TITLE_PAGE 1
+#define TUNE_HIGH_SCORE_ENTRY 2
+#define NUM_TUNES 1
 
-#define SOUND_BANG             0
-#define NUM_SOUNDS             1
+#define SOUND_BANG 0
+#define NUM_SOUNDS 1
 
 #endif // VOR_SOUND_H