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Put all ship-death code into kill_ship(), removed unnecessary variables.
[vor.git] / sprite.h
index 0bca1af..41ab8f2 100644 (file)
--- a/sprite.h
+++ b/sprite.h
@@ -26,6 +26,7 @@ struct sprite {
        uint32_t area;
 };
 
+// flags
 #define MOVE 1
 #define DRAW 2
 #define COLLIDE 4