-**** Finish porting to Windows (should be only file.c and args.c, I think)
-
*** Move game logic into a script so we can have "variations".
* Then an in-game menu to choose which game:
Rock Dodger
Tag
Deathmatch
-** Switch to a scalable font and all ray-traced graphics
+** Switch all ray-traced graphics (only big green messages left)
* Then we can run at the native screen size
-* BUG: Rocks can be created touching, causing a high-velocity bounce.
+* fix rock generation code so they are never created overlapping
* Deltas on high score display?