X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=INSTALL;h=ec199222c4a2929e01eccaf465298cd3f841bbe7;hp=607ea942b9f1fdcd54dd0ce52ddb3056ec49d15f;hb=88a9e026caed5568363cefb7d49308b875dc5e4a;hpb=100372ba9cc83542b9d9894001d70f40e28f8f4b diff --git a/INSTALL b/INSTALL index 607ea94..ec19922 100644 --- a/INSTALL +++ b/INSTALL @@ -12,6 +12,8 @@ BUILDING "cd" to the vor source directory and type "make" at the command prompt. + For the brave: see also BUILDING ON WINDOWS below + RUNNING "./vor" @@ -23,8 +25,32 @@ INSTALLING Just type "make install" at the command prompt. - By default it puts executable in /usr/games/bin and the data in + By default it puts the executable in /usr/games/bin and the data in /usr/share/vor. If you'd like to change either, edit the Makefile before building. If you change these settings in the Makefile after building, you'll have to "make clean" and build again before installing. + + + +BUILDING ON WINDOWS + + 1) Grab a copy of the vor source code with the images already rendered. If + you want to compile from the latest sources in the repository, you'll have + to check out onto a unix machine, and "make data" to render the ships and + rocks. The source tarballs usually have these rendered already. + + 2) download sdl source from libsdl.org. follow these instructions to + install msys, mingw, and sdl: + + http://www.libsdl.org/extras/win32/mingw32/README.txt + + stay in the shell for step 3: + + 3) download, unpack and install sdl-mixer and sdl-image from source (should + (I hope) work the same way as installing sdl in step 2 above.) + + http://www.libsdl.org/projects/SDL_mixer/index.html + http://www.libsdl.org/projects/SDL_image/index.html + + 4) run this command in the vor source directory: mingw-make -f Makefile.win