X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=README;h=5f702d575fe6654e55470dd8158f2c54e864b6c4;hp=7c6d86eb8ab958c233a57a66fba51a70d4d3fbd7;hb=87dc7a4f84d0cca94f16619034fb0748e435322b;hpb=ad299216a04916210587c3b0f377c1ce9076b94a diff --git a/README b/README index 7c6d86e..5f702d5 100644 --- a/README +++ b/README @@ -22,7 +22,7 @@ Note: This is a fairly hard game, intended to be a quickie game for when you want to kill a few spare minutes. For reference, my best time [Josh Grams] is about 2 minutes in version 0.3. I'm not generally very good at video games, but I have been playing this one for quite a while now. However, you can make it -substantially easier by slowing the game down. New in version 0.4, we have a +substantially easier by slowing the game down. New in version 0.3, we have a command-line option --game-speed=N%. New players may like to try it at 0.75 or even 0.66. @@ -47,7 +47,6 @@ User-Visible Changes: * Fully random rock generation; rocks no longer wrap vertically. * Rocks' relative speeds are now uniform in all directions (i.e. much more up/down speed variation). Noticeably hard...err...more "interesting". -0.4: * Command-line option --game-speed. Internal Technical Changes: