X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=README;h=83dda8cfb9ac3e9702bbbb2b0083e11c3ed23660;hp=a0bb169b542ae64f91222ebf8d3cb4a7ad79f1ed;hb=e3edccb30438fa531aca19132a7ca532d3ac5dc9;hpb=881b40584d800454d0c76589cf2db558cc26f949 diff --git a/README b/README index a0bb169..83dda8c 100644 --- a/README +++ b/README @@ -1,8 +1,8 @@ -Variations on Rockdodger 0.5 +Variations on Rockdodger 0.5.1 VoR is a quick action game where you drive a space ship and try to avoid crashing into rocks. Current information about vor can be found on the -homepage: http://herkamire.com/jason/vor +homepage: http://jasonwoof.org/vor See INSTALL for instructions on building, running and installing. @@ -25,18 +25,18 @@ Changes from Rock Dodgers User-Visible Changes: -0.1: - * Moves like a real spacecraft; no more friction! - * No more silly shields or lasers; just pure rockdodgin' fun! - * Up/down scrolling; gives you more escape options. - * Proper time display for score, not just raw milliseconds (bleh). - * Ship explodes, blowing rocks away, rather than automagically vanishing - them. -0.2: - * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheezy. - At least the rocks are cool. - * Real collision detection; no more "ship is 1 pixel bigger all around - than it looks." +0.5.1: + * another attempt at fixing the x86 crashes. + +0.5: + * lots of bug fixes + * tweaks to engine and explosion graphics and new font + +0.4: + * Rocks now bounce off each other, and are pushed by particles. + * Now with two difficulties: normal and easy. + * Better new ship placement after you die. + 0.3: * Scrolls to the right so you can zoom ahead. * Fully random rock generation; rocks no longer wrap vertically. @@ -44,14 +44,19 @@ User-Visible Changes: up/down speed variation). Noticeably hard...err...more "interesting". * Command-line option --game-speed. -0.4: - * Rocks now bounce off each other, and are pushed by particles. - * Now with two difficulties: normal and easy. - * Better new ship placement after you die. +0.2: + * New graphics, generated by POV-Ray. Yeah, okay, the ship is really cheezy. + At least the rocks are cool. + * Real collision detection; no more "ship is 1 pixel bigger all around + than it looks." -0.5: - * lots of bug fixes - * tweaks to engine and explosion graphics and new font +0.1: + * Moves like a real spacecraft; no more friction! + * No more silly shields or lasers; just pure rockdodgin' fun! + * Up/down scrolling; gives you more escape options. + * Proper time display for score, not just raw milliseconds (bleh). + * Ship explodes, blowing rocks away, rather than automagically vanishing + them. Internal Technical Changes: