X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=SFont.h;fp=SFont.h;h=0000000000000000000000000000000000000000;hp=b577d2bb6927c65b36d961f4a686162008f050fe;hb=74578386a4db505fc0ed1769cd187275eff5d39c;hpb=76c0b11e970a4f5b73b97cd83a119bff0ea6c1f4 diff --git a/SFont.h b/SFont.h deleted file mode 100644 index b577d2b..0000000 --- a/SFont.h +++ /dev/null @@ -1,74 +0,0 @@ -/* SFont: a simple font-library that uses special bitmaps as fonts - Copyright (C) 2003 Karl Bartel - - WWW: http://www.linux-games.com/sfont/ - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - - Karl Bartel - Cecilienstr. 14 - 12307 Berlin - GERMANY - karlb@gmx.net -*/ - -/************************************************************************ -* SFONT - SDL Font Library by Karl Bartel * -* * -* All functions are explained below. For further information, take a * -* look at the example files, the links at the SFont web site, or * -* contact me, if you problem isn' addressed anywhere. * -* * -************************************************************************/ -#ifndef SFONT_H -#define SFONT_H - -#include - -// Delcare one variable of this type for each font you are using. -// To load the fonts, load the font image into YourFont->Surface -// and call SFont_InitFont(YourFont); -typedef struct { - SDL_Surface *Surface; - int CharPos[512]; - int MaxPos; -} SFont_Font; - -// Initializes the font -// Font: this contains the suface with the font. -// The Surface must be loaded before calling this function -SFont_Font* SFont_InitFont (SDL_Surface *Font); - -// Frees the font -// Font: The font to free -// The font must be loaded before using this function. -void SFont_FreeFont(SFont_Font* Font); - -// Blits a string to a surface -// Destination: the suface you want to blit to -// text: a string containing the text you want to blit. -void SFont_Write(SDL_Surface *Surface, const SFont_Font *Font, int x, int y, - const char *text); - -// Returns the width of "text" in pixels -int SFont_TextWidth(const SFont_Font* Font, const char *text); -// Returns the height of "text" in pixels (which is always equal to Font->Surface->h) -int SFont_TextHeight(const SFont_Font* Font); - -// Blits a string to Surface with centered x position -void SFont_WriteCenter(SDL_Surface *Surface, const SFont_Font* Font, int y, - const char *text); - -#endif /* SFONT_H */