X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;fp=config.h;h=144b429818d42d351c50a25c791945f5bea17e7b;hp=4313697d1761b540d12f049a64ac468448d5df75;hb=a726e74233c877dab3aca50e5b31e7652035ae30;hpb=a61d12a904040e20a434b432d62b6790fc7e4db3 diff --git a/config.h b/config.h index 4313697..144b429 100644 --- a/config.h +++ b/config.h @@ -21,23 +21,28 @@ // initial/final counts for rocks-on-screen #define NORMAL_I_ROCKS 20 -#define NORMAL_F_ROCKS 35 +#define NORMAL_F_ROCKS 35 // after 2 minutes #define NORMAL_GAMESPEED 1.0 #define EASY_I_ROCKS 10 -#define EASY_F_ROCKS 25 +#define EASY_F_ROCKS 25 // after 2 minutes #define EASY_GAMESPEED 0.85 // number of rock structs to allocate #define MAXROCKS 120 -#define MAXENGINEDOTS 5000 +#define THRUSTER_STRENGTH 1.5 + +// how many engine dots come out of each thruster per tic (1/20th of a seccond) +#define ENGINE_DOTS_PER_TIC 150 + +#define MAXENGINEDOTS 10000 #define MAXBANGDOTS 50000 #define W 100 #define M 255 // determines how hard they push the rocks. Set to 0 to disable pushing rocks -#define ENGINE_DOT_WEIGHT 0.1 +#define ENGINE_DOT_WEIGHT 0.07 // radius^2 (pixels) which will be cleared of rocks when you die #define BLAST_RADIUS 300