X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=144b429818d42d351c50a25c791945f5bea17e7b;hp=57095cb07cc7e0ddb4cb3bdebed4829c7901facf;hb=0fa601afde57877514c939ca84b35e9b0134ebe9;hpb=038a8a4aaa54b7b60e7fbb6a0f988dd852fb8970 diff --git a/config.h b/config.h index 57095cb..144b429 100644 --- a/config.h +++ b/config.h @@ -1,7 +1,7 @@ #ifndef VOR_CONFIG_H #define VOR_CONFIG_H -#define VERSION "0.4pre" +#define VERSION "0.5pre" // screen size #define XSIZE 640 @@ -12,9 +12,6 @@ #define SCREENDXMIN 7.5 -// image file containing font for score stuff. -#define BIG_FONT_FILE "fonts/score.png" - // ----------------------------------------------------------------------- // Rocks @@ -24,23 +21,28 @@ // initial/final counts for rocks-on-screen #define NORMAL_I_ROCKS 20 -#define NORMAL_F_ROCKS 35 +#define NORMAL_F_ROCKS 35 // after 2 minutes #define NORMAL_GAMESPEED 1.0 #define EASY_I_ROCKS 10 -#define EASY_F_ROCKS 25 +#define EASY_F_ROCKS 25 // after 2 minutes #define EASY_GAMESPEED 0.85 // number of rock structs to allocate #define MAXROCKS 120 -#define MAXENGINEDOTS 5000 +#define THRUSTER_STRENGTH 1.5 + +// how many engine dots come out of each thruster per tic (1/20th of a seccond) +#define ENGINE_DOTS_PER_TIC 150 + +#define MAXENGINEDOTS 10000 #define MAXBANGDOTS 50000 #define W 100 #define M 255 // determines how hard they push the rocks. Set to 0 to disable pushing rocks -#define ENGINE_DOT_WEIGHT 0.1 +#define ENGINE_DOT_WEIGHT 0.07 // radius^2 (pixels) which will be cleared of rocks when you die #define BLAST_RADIUS 300