X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=144b429818d42d351c50a25c791945f5bea17e7b;hp=f85729149f1ff1329a9b6f9a221b3ac5197b9198;hb=5ffcd94bc184af41794eeead327e7880e0d8f65f;hpb=f1cd2ff38dd9f3c5c4925d8a5f9588129b3bf343 diff --git a/config.h b/config.h index f857291..144b429 100644 --- a/config.h +++ b/config.h @@ -1,7 +1,7 @@ #ifndef VOR_CONFIG_H #define VOR_CONFIG_H -#define VERSION "0.4pre" +#define VERSION "0.5pre" // screen size #define XSIZE 640 @@ -12,9 +12,6 @@ #define SCREENDXMIN 7.5 -// image file containing font for score stuff. -#define BIG_FONT_FILE "fonts/score.png" - // ----------------------------------------------------------------------- // Rocks @@ -23,19 +20,29 @@ #define NROCKS 50 // initial/final counts for rocks-on-screen -#define I_ROCKS 20 -#define F_ROCKS 35 +#define NORMAL_I_ROCKS 20 +#define NORMAL_F_ROCKS 35 // after 2 minutes +#define NORMAL_GAMESPEED 1.0 + +#define EASY_I_ROCKS 10 +#define EASY_F_ROCKS 25 // after 2 minutes +#define EASY_GAMESPEED 0.85 // number of rock structs to allocate #define MAXROCKS 120 -#define MAXENGINEDOTS 5000 +#define THRUSTER_STRENGTH 1.5 + +// how many engine dots come out of each thruster per tic (1/20th of a seccond) +#define ENGINE_DOTS_PER_TIC 150 + +#define MAXENGINEDOTS 10000 #define MAXBANGDOTS 50000 #define W 100 #define M 255 // determines how hard they push the rocks. Set to 0 to disable pushing rocks -#define ENGINE_DOT_WEIGHT 0.1 +#define ENGINE_DOT_WEIGHT 0.07 // radius^2 (pixels) which will be cleared of rocks when you die #define BLAST_RADIUS 300