X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=2eaf0abd39513a7016619f8c8a7703fbe0a291bd;hp=62ba2532bf0bf9e05621f7a0aef8858f552771de;hb=4461dfec6f8f09b43ec9719523d14978d82bd124;hpb=46dacbe75dac20a1c6e1b61a2eb99ca25fc971ec diff --git a/config.h b/config.h index 62ba253..2eaf0ab 100644 --- a/config.h +++ b/config.h @@ -3,14 +3,9 @@ #define debug(x) if(DEBUG) { x; } -#define VERSION "0.1" +#define VERSION "0.4pre" #define DATA_PREFIX "/usr/share/vor" -// Speed of the game. New players may like to try 3/4 or 2/3 speed. -#define GAMESPEED 1.00 -// #define GAMESPEED (3.0/4.0) -// #define GAMESPEED (2.0/3.0) - // screen size #define XSIZE 640 #define YSIZE 480 @@ -19,14 +14,17 @@ #define NROCKS 50 // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" +#define I_ROCKS 25 // initial/final counts for rocks-on-screen. +#define F_ROCKS 45 + +#define SCREENDXMIN 7.5 #define MAXROCKS 120 // MAX Rocks -#define MAXROCKHEIGHT 100 #define ROCKRATE 2 -#define MAXBLACKPOINTS 500 #define MAXENGINEDOTS 5000 #define MAXBANGDOTS 50000 #define MAXSPACEDOTS 2000 +#define MAXDUSTDEPTH 2 #define W 100 #define M 255 #define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die