X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=4313697d1761b540d12f049a64ac468448d5df75;hp=5c7729ca15a536aa14c2eb1771a50fee06a5eb87;hb=1d9107a3d43b3f57087edee14f1eaf7c1f3db54e;hpb=9ffdd66ad5f2c29a2125bbd458a700625f178065 diff --git a/config.h b/config.h index 5c7729c..4313697 100644 --- a/config.h +++ b/config.h @@ -1,7 +1,7 @@ #ifndef VOR_CONFIG_H #define VOR_CONFIG_H -#define VERSION "0.4pre" +#define VERSION "0.5pre" // screen size #define XSIZE 640 @@ -12,9 +12,6 @@ #define SCREENDXMIN 7.5 -// image file containing font for score stuff. -#define BIG_FONT_FILE "fonts/score.png" - // ----------------------------------------------------------------------- // Rocks @@ -23,8 +20,13 @@ #define NROCKS 50 // initial/final counts for rocks-on-screen -#define I_ROCKS 25 -#define F_ROCKS 45 +#define NORMAL_I_ROCKS 20 +#define NORMAL_F_ROCKS 35 +#define NORMAL_GAMESPEED 1.0 + +#define EASY_I_ROCKS 10 +#define EASY_F_ROCKS 25 +#define EASY_GAMESPEED 0.85 // number of rock structs to allocate #define MAXROCKS 120 @@ -34,8 +36,15 @@ #define W 100 #define M 255 +// determines how hard they push the rocks. Set to 0 to disable pushing rocks +#define ENGINE_DOT_WEIGHT 0.1 + // radius^2 (pixels) which will be cleared of rocks when you die #define BLAST_RADIUS 300 + +// time (in 1/60ths of a seccond) between when you blow up, and when your next +// ship appears. Make it at least 20.0 so the explosion has time to push the +// rocks away. #define DEAD_PAUSE_LENGTH 40.0 #define MAX_PATH_LEN 1024