X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=57095cb07cc7e0ddb4cb3bdebed4829c7901facf;hp=63d143b543006ef22537761c7c3b4d41751fa747;hb=0224eb908d4084f52a22c8d64404a0efb4acfa35;hpb=fac9f096e69b8e1594a90796ec8dcf222fc1b6e3 diff --git a/config.h b/config.h index 63d143b..57095cb 100644 --- a/config.h +++ b/config.h @@ -1,21 +1,55 @@ -#define VERSION "0.1" +#ifndef VOR_CONFIG_H +#define VOR_CONFIG_H + +#define VERSION "0.4pre" // screen size #define XSIZE 640 #define YSIZE 480 -// number of rock image files. -#define NROCKS 6 +#define XSCROLLTO (XSIZE/3) +#define YSCROLLTO (YSIZE/2) + +#define SCREENDXMIN 7.5 + // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" -#define MAXROCKS 120 // MAX Rocks -#define MAXROCKHEIGHT 100 -#define ROCKRATE 2 -#define MAXBLACKPOINTS 500 + +// ----------------------------------------------------------------------- +// Rocks + +// number of rock images +#define NROCKS 50 + +// initial/final counts for rocks-on-screen +#define NORMAL_I_ROCKS 20 +#define NORMAL_F_ROCKS 35 +#define NORMAL_GAMESPEED 1.0 + +#define EASY_I_ROCKS 10 +#define EASY_F_ROCKS 25 +#define EASY_GAMESPEED 0.85 + +// number of rock structs to allocate +#define MAXROCKS 120 + #define MAXENGINEDOTS 5000 #define MAXBANGDOTS 50000 -#define MAXSPACEDOTS 2000 #define W 100 #define M 255 -#define START_RAD_SQ 40000 // radius^2 (pixels) which will be cleared of rocks when you die + +// determines how hard they push the rocks. Set to 0 to disable pushing rocks +#define ENGINE_DOT_WEIGHT 0.1 + +// radius^2 (pixels) which will be cleared of rocks when you die +#define BLAST_RADIUS 300 + +// time (in 1/60ths of a seccond) between when you blow up, and when your next +// ship appears. Make it at least 20.0 so the explosion has time to push the +// rocks away. +#define DEAD_PAUSE_LENGTH 40.0 + +#define MAX_PATH_LEN 1024 + +#endif // VOR_CONFIG_H