X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=62b9fdabedc4930017801c216c5935bf865ffcc7;hp=8e50c7a3f968031c511a41baafc76c6dd34d4985;hb=28956e4738468200963dad131b05a24d92f0baa9;hpb=e19c2c96e7370d93f19c8b0741a5649c4bbe21ee diff --git a/config.h b/config.h index 8e50c7a..62b9fda 100644 --- a/config.h +++ b/config.h @@ -6,12 +6,17 @@ #define VERSION "0.1" #define DATA_PREFIX "/usr/share/vor" +// Speed of the game. New players may like to try 3/4 or 2/3 speed. +#define GAMESPEED 1.00 +// #define GAMESPEED (3.0/4.0) +// #define GAMESPEED (2.0/3.0) + // screen size #define XSIZE 640 #define YSIZE 480 // number of rock image files. -#define NROCKS 6 +#define NROCKS 50 // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" @@ -22,6 +27,7 @@ #define MAXENGINEDOTS 5000 #define MAXBANGDOTS 50000 #define MAXSPACEDOTS 2000 +#define MAXDUSTDEPTH 2 #define W 100 #define M 255 #define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die @@ -41,4 +47,7 @@ #define NULL 0 #endif +#define CONDERROR(a) if((a)) {initerror = strdup(SDL_GetError());return 1;} +#define NULLERROR(a) CONDERROR((a) == NULL) + #endif // VOR_CONFIG_H