X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=62ba2532bf0bf9e05621f7a0aef8858f552771de;hp=0c04fde653a23ac2d5e74b1f0c89fcc3f0d59fcf;hb=9f0bc6ef9620912ca42eca9c3f4b6ca10dba35ce;hpb=232d1b5f32a2d72f4d3fe7326f942bb7887a7f40 diff --git a/config.h b/config.h index 0c04fde..62ba253 100644 --- a/config.h +++ b/config.h @@ -6,12 +6,17 @@ #define VERSION "0.1" #define DATA_PREFIX "/usr/share/vor" +// Speed of the game. New players may like to try 3/4 or 2/3 speed. +#define GAMESPEED 1.00 +// #define GAMESPEED (3.0/4.0) +// #define GAMESPEED (2.0/3.0) + // screen size #define XSIZE 640 #define YSIZE 480 // number of rock image files. -#define NROCKS 6 +#define NROCKS 50 // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" @@ -24,7 +29,8 @@ #define MAXSPACEDOTS 2000 #define W 100 #define M 255 -#define BLAST_RADIUS 200 // radius^2 (pixels) which will be cleared of rocks when you die +#define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die +#define DEAD_PAUSE_LENGTH 40.0 #define MAX_PATH_LEN 1024 @@ -40,4 +46,7 @@ #define NULL 0 #endif +#define CONDERROR(a) if((a)) {initerror = strdup(SDL_GetError());return 1;} +#define NULLERROR(a) CONDERROR((a) == NULL) + #endif // VOR_CONFIG_H