X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=6b346c5e3d10566cb8901dca2ce5d69f95b1749d;hp=8e50c7a3f968031c511a41baafc76c6dd34d4985;hb=13f67bd0888b8b4ccec1a1fb5516074423d0ec32;hpb=e19c2c96e7370d93f19c8b0741a5649c4bbe21ee diff --git a/config.h b/config.h index 8e50c7a..6b346c5 100644 --- a/config.h +++ b/config.h @@ -6,14 +6,21 @@ #define VERSION "0.1" #define DATA_PREFIX "/usr/share/vor" +// Speed of the game. New players may like to try 3/4 or 2/3 speed. +#define GAMESPEED 1.00 +// #define GAMESPEED (3.0/4.0) +// #define GAMESPEED (2.0/3.0) + // screen size #define XSIZE 640 #define YSIZE 480 // number of rock image files. -#define NROCKS 6 +#define NROCKS 50 // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" +#define I_ROCKS 25 // initial/final counts for rocks-on-screen. +#define F_ROCKS 45 #define MAXROCKS 120 // MAX Rocks #define MAXROCKHEIGHT 100 @@ -22,6 +29,7 @@ #define MAXENGINEDOTS 5000 #define MAXBANGDOTS 50000 #define MAXSPACEDOTS 2000 +#define MAXDUSTDEPTH 2 #define W 100 #define M 255 #define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die @@ -41,4 +49,7 @@ #define NULL 0 #endif +#define CONDERROR(a) if((a)) {initerror = strdup(SDL_GetError());return 1;} +#define NULLERROR(a) CONDERROR((a) == NULL) + #endif // VOR_CONFIG_H