X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=config.h;h=c787d7365dee15e5610ee33afeb49cd345c11f0d;hp=16ea5feaf862b8f3e323ad05b5e279987b1b10c1;hb=240fe2047cbd08326e6a04cfe5ec049c8fb38499;hpb=7e7335ed9dcf2b1484543fec9bfa196bdc658fd5 diff --git a/config.h b/config.h index 16ea5fe..c787d73 100644 --- a/config.h +++ b/config.h @@ -3,7 +3,7 @@ #define debug(x) if(DEBUG) { x; } -#define VERSION "0.1" +#define VERSION "0.3pre" #define DATA_PREFIX "/usr/share/vor" // Speed of the game. New players may like to try 3/4 or 2/3 speed. @@ -19,6 +19,8 @@ #define NROCKS 50 // image file containing font for score stuff. #define BIG_FONT_FILE "fonts/score.png" +#define I_ROCKS 25 // initial/final counts for rocks-on-screen. +#define F_ROCKS 45 #define MAXROCKS 120 // MAX Rocks #define MAXROCKHEIGHT 100 @@ -27,6 +29,7 @@ #define MAXENGINEDOTS 5000 #define MAXBANGDOTS 50000 #define MAXSPACEDOTS 2000 +#define MAXDUSTDEPTH 2 #define W 100 #define M 255 #define BLAST_RADIUS 300 // radius^2 (pixels) which will be cleared of rocks when you die @@ -46,4 +49,7 @@ #define NULL 0 #endif +#define CONDERROR(a) if((a)) {initerror = strdup(SDL_GetError());return 1;} +#define NULLERROR(a) CONDERROR((a) == NULL) + #endif // VOR_CONFIG_H