X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=globals.h;h=35c77f5d0e8d1903ec17ae2e585a81ada15954d6;hp=7eeefb3288315aab618f17de6938abd5eaf75a49;hb=511783c655d6fdcc22509b09ec1afbfba21299e3;hpb=46dacbe75dac20a1c6e1b61a2eb99ca25fc971ec diff --git a/globals.h b/globals.h index 7eeefb3..35c77f5 100644 --- a/globals.h +++ b/globals.h @@ -26,7 +26,7 @@ struct enginedots { struct spacedot { // Space dots are harmless background items // All are active. When one falls off the edge, another is created at the start. - float x,y,dx; + float x,y,z; Uint16 color; }; @@ -60,6 +60,8 @@ extern char *initerror; extern struct shape shipshape; extern float shipx,shipy; // X position, 0..XSIZE extern float shipdx,shipdy; // Change in X position per tick. +extern float screendx, screendy; +extern float xscroll, yscroll; extern float gamerate; // this controls the speed of everything that moves. extern float yscroll; extern float scrollvel;