X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=main.c;fp=main.c;h=fe864bd8feeb6936907f82ec17b1ad826b51f9ae;hp=358faf5e47ab350e4f2a6a61f82ae1f6dfee9c90;hb=a9bcdd09afa1b6ea40a7fb09fdd16b60dc932775;hpb=0d16e986bbae8d7b4f061afdb562a052f43f5a85 diff --git a/main.c b/main.c index 358faf5..fe864bd 100644 --- a/main.c +++ b/main.c @@ -517,16 +517,19 @@ draw(void) show_score(); switch (state) { - case GAME_OVER: draw_game_over(); break; + case GAME_OVER: + draw_game_over(); + break; - case TITLE_PAGE: draw_title_page(); break; + case TITLE_PAGE: + draw_title_page(); + break; - case HIGH_SCORE_ENTRY: play_tune(TUNE_HIGH_SCORE_ENTRY); - // and fall through to + case HIGH_SCORE_ENTRY: case HIGH_SCORE_DISPLAY: - // Display de list o high scores mon. display_scores(150,50); break; + case GAMEPLAY: case DEAD_PAUSE: ; // no action necessary @@ -552,6 +555,7 @@ kill_ship(struct ship *ship) if(ship->dx < BARRIER_SPEED) ship->dx = BARRIER_SPEED; } else { state = GAME_OVER; + play_tune(TUNE_TITLE_PAGE); state_timeout = 200.0; fadetimer = 0.0; ship->flags = 0; @@ -593,7 +597,6 @@ update_state(void) // Restore the ship and continue playing ship.flags = DRAW|MOVE|COLLIDE; state = GAMEPLAY; - play_tune(TUNE_GAMEPLAY); break; case GAME_OVER: if(new_high_score(score)) init_score_entry(); @@ -651,7 +654,6 @@ gameloop() { // continue to display the scores briefly state = HIGH_SCORE_DISPLAY; state_timeout = 200; - play_tune(TUNE_TITLE_PAGE); } } else { switch(e.key.keysym.sym) { @@ -665,7 +667,10 @@ gameloop() { case SDLK_p: case SDLK_PAUSE: paused = !paused; - if(!paused) { + if(paused) { + pause_tune(); + } else { + resume_tune(); ms_end = SDL_GetTicks(); } break;