X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=main.c;h=14a486b962f0317b38ea98b749160451ee7bd7ea;hp=548cf42a3a09f0cb0e982cacab2749449e06e8a4;hb=c706b99e3d67ab42bc19bc430b649944afbcb8e4;hpb=1743b568c7e640427f38d7f35e288c35d2431cef diff --git a/main.c b/main.c index 548cf42..14a486b 100644 --- a/main.c +++ b/main.c @@ -92,7 +92,7 @@ int score; float fadetimer = 0; -int pausedown = 0, paused = 0; +int paused = 0; // bangdot start (bd1) and end (bd2) position: int bd1 = 0, bd2 = 0; @@ -517,16 +517,19 @@ draw(void) show_score(); switch (state) { - case GAME_OVER: draw_game_over(); break; + case GAME_OVER: + draw_game_over(); + break; - case TITLE_PAGE: draw_title_page(); break; + case TITLE_PAGE: + draw_title_page(); + break; - case HIGH_SCORE_ENTRY: play_tune(TUNE_HIGH_SCORE_ENTRY); - // and fall through to + case HIGH_SCORE_ENTRY: case HIGH_SCORE_DISPLAY: - // Display de list o high scores mon. display_scores(150,50); break; + case GAMEPLAY: case DEAD_PAUSE: ; // no action necessary @@ -552,6 +555,7 @@ kill_ship(struct ship *ship) if(ship->dx < BARRIER_SPEED) ship->dx = BARRIER_SPEED; } else { state = GAME_OVER; + play_tune(TUNE_TITLE_PAGE); state_timeout = 200.0; fadetimer = 0.0; ship->flags = 0; @@ -593,7 +597,6 @@ update_state(void) // Restore the ship and continue playing ship.flags = DRAW|MOVE|COLLIDE; state = GAMEPLAY; - play_tune(TUNE_GAMEPLAY); break; case GAME_OVER: if(new_high_score(score)) init_score_entry(); @@ -635,10 +638,15 @@ gameloop() { autopilot(t_frame); } - while(SDL_PollEvent(&e)) { + while(paused ? SDL_WaitEvent(&e) : SDL_PollEvent(&e)) { switch(e.type) { case SDL_QUIT: return; case SDL_KEYDOWN: + // even during high-score entry + if(e.key.keysym.sym == SDLK_ESCAPE) { + return; + } + if(state == HIGH_SCORE_ENTRY) { if(!process_score_input(&e.key.keysym)) { // Write the high score table to the file @@ -646,14 +654,30 @@ gameloop() { // continue to display the scores briefly state = HIGH_SCORE_DISPLAY; state_timeout = 200; - play_tune(TUNE_TITLE_PAGE); } - } else if(e.key.keysym.sym == SDLK_q) { - return; - } - - if(e.key.keysym.sym == SDLK_ESCAPE) { - return; + } else { + switch(e.key.keysym.sym) { + case SDLK_q: + return; + case SDLK_3: + case SDLK_PRINT: + // FIXME make a unique filename like vor-screenshot--.bmp + SDL_SaveBMP(surf_screen, "snapshot.bmp"); + break; + case SDLK_p: + case SDLK_PAUSE: + paused = !paused; + if(paused) { + pause_tune(); + } else { + resume_tune(); + ms_end = SDL_GetTicks(); + } + break; + default: + // other keys are handled by checking keystate each frame + break; + } } break; } @@ -667,26 +691,24 @@ gameloop() { if(!paused) { score += ms_frame; - if(keystate[SDLK_LEFT] || keystate[SDLK_h]) { ship.dx -= THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<0;} - if(keystate[SDLK_DOWN] || keystate[SDLK_t]) { ship.dy += THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<1;} - if(keystate[SDLK_RIGHT] || keystate[SDLK_n]) { ship.dx += THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<2;} - if(keystate[SDLK_UP] || keystate[SDLK_c]) { ship.dy -= THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<3;} + if(keystate[SDLK_LEFT] || keystate[SDLK_KP4]) { + ship.dx -= THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<0; + } + if(keystate[SDLK_DOWN] || keystate[SDLK_KP5] || keystate[SDLK_KP2]) { + ship.dy += THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<1; + } + if(keystate[SDLK_RIGHT] || keystate[SDLK_KP6]) { + ship.dx += THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<2; + } + if(keystate[SDLK_UP] || keystate[SDLK_KP8]) { + ship.dy -= THRUSTER_STRENGTH*t_frame; ship.jets |= 1<<3; + } if(ship.jets) { ship.dx = fconstrain2(ship.dx, -50, 50); ship.dy = fconstrain2(ship.dy, -50, 50); } - if(keystate[SDLK_3]) { SDL_SaveBMP(surf_screen, "snapshot.bmp"); } } - if(keystate[SDLK_p] | keystate[SDLK_s]) { - if(!pausedown) { - paused = !paused; - pausedown = 1; - if(!paused) ms_end = SDL_GetTicks(); - } - } else { - pausedown = 0; - } } if(!paused) {