X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=main.c;h=794ff8dab38abe92befd5a961d624be136d5ca8f;hp=358faf5e47ab350e4f2a6a61f82ae1f6dfee9c90;hb=15cc76dc8e05e4e19e63be289a9e6cec849a9dda;hpb=0d16e986bbae8d7b4f061afdb562a052f43f5a85 diff --git a/main.c b/main.c index 358faf5..794ff8d 100644 --- a/main.c +++ b/main.c @@ -31,7 +31,7 @@ #include "args.h" #include "common.h" -#include "config.h" +#include "vorconfig.h" #include "dust.h" #include "file.h" #include "float.h" @@ -68,12 +68,15 @@ struct dot { int heat; // heat multiplier (color). }; +void draw(void); + struct dot edot[MAXENGINEDOTS], *dotptr = edot; struct dot bdot[MAXBANGDOTS]; // Other global variables char topline[1024]; char *initerror = ""; +int screenshot_number = 0; struct ship ship = { SHIP, 0, NULL, XSIZE/2, YSIZE/2, BARRIER_SPEED, 0.0 }; @@ -347,12 +350,31 @@ void font_cleanup() { font_free(g_font); } +void +set_video_mode() { + Uint32 flag; + + // Attempt to get the required video size + flag = SDL_DOUBLEBUF | SDL_HWSURFACE; + if(opt_fullscreen) flag |= SDL_FULLSCREEN; + surf_screen = SDL_SetVideoMode(XSIZE,YSIZE,16,flag); +} + +void +toggle_fullscreen() { + opt_fullscreen = 1 - opt_fullscreen; + set_video_mode(); + if(paused) { + draw(); + } +} + + int init(void) { int i; char *s; - Uint32 flag; // Where are our data files? if(!find_files()) exit(1); @@ -377,10 +399,9 @@ init(void) { play_tune(TUNE_TITLE_PAGE); + // Attempt to get the required video size - flag = SDL_DOUBLEBUF | SDL_HWSURFACE; - if(opt_fullscreen) flag |= SDL_FULLSCREEN; - surf_screen = SDL_SetVideoMode(XSIZE,YSIZE,16,flag); + set_video_mode(); // Set the title bar text SDL_WM_SetCaption("Variations on Rockdodger", "VoR"); @@ -517,16 +538,19 @@ draw(void) show_score(); switch (state) { - case GAME_OVER: draw_game_over(); break; + case GAME_OVER: + draw_game_over(); + break; - case TITLE_PAGE: draw_title_page(); break; + case TITLE_PAGE: + draw_title_page(); + break; - case HIGH_SCORE_ENTRY: play_tune(TUNE_HIGH_SCORE_ENTRY); - // and fall through to + case HIGH_SCORE_ENTRY: case HIGH_SCORE_DISPLAY: - // Display de list o high scores mon. display_scores(150,50); break; + case GAMEPLAY: case DEAD_PAUSE: ; // no action necessary @@ -552,6 +576,7 @@ kill_ship(struct ship *ship) if(ship->dx < BARRIER_SPEED) ship->dx = BARRIER_SPEED; } else { state = GAME_OVER; + play_tune(TUNE_TITLE_PAGE); state_timeout = 200.0; fadetimer = 0.0; ship->flags = 0; @@ -593,7 +618,6 @@ update_state(void) // Restore the ship and continue playing ship.flags = DRAW|MOVE|COLLIDE; state = GAMEPLAY; - play_tune(TUNE_GAMEPLAY); break; case GAME_OVER: if(new_high_score(score)) init_score_entry(); @@ -635,7 +659,7 @@ gameloop() { autopilot(t_frame); } - while(SDL_PollEvent(&e)) { + while(paused ? SDL_WaitEvent(&e) : SDL_PollEvent(&e)) { switch(e.type) { case SDL_QUIT: return; case SDL_KEYDOWN: @@ -651,7 +675,6 @@ gameloop() { // continue to display the scores briefly state = HIGH_SCORE_DISPLAY; state_timeout = 200; - play_tune(TUNE_TITLE_PAGE); } } else { switch(e.key.keysym.sym) { @@ -659,16 +682,36 @@ gameloop() { return; case SDLK_3: case SDLK_PRINT: - // FIXME make a unique filename like vor-screenshot--.bmp - SDL_SaveBMP(surf_screen, "snapshot.bmp"); + { + FILE *screenshot_fp; + char tmp[30]; + char *screenshot_filename = &(tmp[0]); + for(;;) { + snprintf(screenshot_filename, 30, "vor-screenshot-%02i.bmp", screenshot_number++); + screenshot_fp = fopen(screenshot_filename, "r"); + if(screenshot_fp) { + fclose(screenshot_fp); + } else { + break; + } + } + SDL_SaveBMP(surf_screen, screenshot_filename); + } break; case SDLK_p: case SDLK_PAUSE: paused = !paused; - if(!paused) { + if(paused) { + pause_tune(); + } else { + resume_tune(); ms_end = SDL_GetTicks(); } break; + case SDLK_f: + case SDLK_F11: + toggle_fullscreen(); + break; default: // other keys are handled by checking keystate each frame break;