X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=main.c;h=9919777b6ac4e7d564053e97538e33771bf6b890;hp=71f014bed52edcfe3f5758f159e1f4ada1c40487;hb=0b24ad4c75e0b324775bcb61e051d3031b6e54ef;hpb=5abd974b9e8aee28979e797d52eb5a71dd8b10ff diff --git a/main.c b/main.c index 71f014b..9919777 100644 --- a/main.c +++ b/main.c @@ -1002,6 +1002,8 @@ int gameloop() { // Create a new ship and start all over again state = GAMEPLAY; play_tune(1); + xship = 10; + yship = YSIZE/2; xvel = 3; yvel = 0; break; @@ -1053,12 +1055,15 @@ int gameloop() { float blast_radius = START_RAD * state_timeout / 50.0; for(i = 0; iw; } if(rock[i].x < -32.0) rock[i].active = 0; + if(rock[i].xvel > 0) { + if(rock[i].y < 0 || rock[i].y > YSIZE) rock[i].active = 0; + if(rock[i].x > XSIZE) rock[i].active = 0; + } } @@ -1154,10 +1163,6 @@ int gameloop() { else { state = DEAD_PAUSE; state_timeout = 50.0; - xship = 10; - yship = YSIZE/2; - xvel = 0; - yvel = 0; } }