X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=rocks.c;h=0b54b04804a59b814569de57ee23dfc2036a573d;hp=e47bc44c044f71984277808ff4a412e8c153d76a;hb=9ffdd66ad5f2c29a2125bbd458a700625f178065;hpb=4461dfec6f8f09b43ec9719523d14978d82bd124 diff --git a/rocks.c b/rocks.c index e47bc44..0b54b04 100644 --- a/rocks.c +++ b/rocks.c @@ -3,9 +3,11 @@ #include #include +#include "common.h" #include "config.h" #include "file.h" #include "globals.h" +#include "mt.h" #include "rocks.h" #include "shape.h" @@ -35,11 +37,6 @@ uint32_t nrocks_inc_ticks = 2*60*1000/(F_ROCKS-I_ROCKS); #define RDX 2.5 // range for rock dx values (+/-) #define RDY 2.5 // range for rock dy values (+/-) -float rnd(void); - -#define crnd() (2*(rnd()-0.5)) - - int init_rocks(void) { @@ -53,6 +50,7 @@ init_rocks(void) NULLERROR(surf_rock[i] = SDL_DisplayFormat(temp)); get_shape(surf_rock[i], &rock_shapes[i]); } + reset_rocks(); return 0; } @@ -132,7 +130,7 @@ rock_sides(float *ti, float *speed_min, float *speed_max) float weighted_rnd_range(float min, float max) { - return sqrt(min * min + rnd() * (max * max - min * min)); + return sqrt(min * min + frnd() * (max * max - min * min)); } void @@ -144,7 +142,7 @@ new_rocks(void) float rmax[4]; if(nrocks < F_ROCKS) { - nrocks_timer += ticks_since_last; + nrocks_timer += ms_frame; if(nrocks_timer >= nrocks_inc_ticks) { nrocks_timer -= nrocks_inc_ticks; nrocks++; @@ -156,7 +154,7 @@ new_rocks(void) // loop through the four sides of the screen for(i=0; i<4; i++) { // see if we generate a rock for this side this frame - rtimers[i] += ti[i]*gamerate/20; + rtimers[i] += ti[i]*s_frame; while(rtimers[i] >= 1) { rtimers[i] -= 1; j=0; @@ -171,27 +169,27 @@ new_rocks(void) switch(i) { case RIGHT: rockptr->x = XSIZE; - rockptr->y = rnd()*(YSIZE + rockptr->image->h); + rockptr->y = frnd()*(YSIZE + rockptr->image->h); rockptr->dx = -weighted_rnd_range(rmin[i], rmax[i]) + screendx; rockptr->dy = RDY*crnd(); break; case LEFT: rockptr->x = -rockptr->image->w; - rockptr->y = rnd()*(YSIZE + rockptr->image->h); + rockptr->y = frnd()*(YSIZE + rockptr->image->h); rockptr->dx = weighted_rnd_range(rmin[i], rmax[i]) + screendx; rockptr->dy = RDY*crnd(); break; case BOTTOM: - rockptr->x = rnd()*(XSIZE + rockptr->image->w); + rockptr->x = frnd()*(XSIZE + rockptr->image->w); rockptr->y = YSIZE; rockptr->dx = RDX*crnd(); rockptr->dy = -weighted_rnd_range(rmin[i], rmax[i]) + screendy; break; case TOP: - rockptr->x = rnd()*(XSIZE + rockptr->image->w); + rockptr->x = frnd()*(XSIZE + rockptr->image->w); rockptr->y = -rockptr->image->h; rockptr->dx = RDX*crnd(); @@ -214,8 +212,8 @@ move_rocks(void) for(i = 0; i < MAXROCKS; i++) { if(rock[i].active) { // move - rock[i].x += (rock[i].dx-screendx)*gamerate; - rock[i].y += (rock[i].dy-screendy)*gamerate; + rock[i].x += (rock[i].dx-screendx)*t_frame; + rock[i].y += (rock[i].dy-screendy)*t_frame; // clip if(rock[i].x < -rock[i].image->w || rock[i].x >= XSIZE || rock[i].y < -rock[i].image->h || rock[i].y >= YSIZE) {