X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=rocks.c;h=9c2728c9c6a502f74236765fb19c3e2b1c010cd0;hp=e47bc44c044f71984277808ff4a412e8c153d76a;hb=7f2544faabec18fdeb7da3126fc7c842f06c1d43;hpb=4461dfec6f8f09b43ec9719523d14978d82bd124 diff --git a/rocks.c b/rocks.c index e47bc44..9c2728c 100644 --- a/rocks.c +++ b/rocks.c @@ -156,7 +156,7 @@ new_rocks(void) // loop through the four sides of the screen for(i=0; i<4; i++) { // see if we generate a rock for this side this frame - rtimers[i] += ti[i]*gamerate/20; + rtimers[i] += ti[i]*framelen/20; while(rtimers[i] >= 1) { rtimers[i] -= 1; j=0; @@ -214,8 +214,8 @@ move_rocks(void) for(i = 0; i < MAXROCKS; i++) { if(rock[i].active) { // move - rock[i].x += (rock[i].dx-screendx)*gamerate; - rock[i].y += (rock[i].dy-screendy)*gamerate; + rock[i].x += (rock[i].dx-screendx)*framelen; + rock[i].y += (rock[i].dy-screendy)*framelen; // clip if(rock[i].x < -rock[i].image->w || rock[i].x >= XSIZE || rock[i].y < -rock[i].image->h || rock[i].y >= YSIZE) {