X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=rocks.c;h=d01d7949086728c234b31b4e52b2d14d86b6ec01;hp=8cb7987ae3b4b4025aeeaf657c6f3112392e0fda;hb=f8a464d8eed8cf611c0c3f80166d2a650efb1485;hpb=f33f1a05297ce0156030f0f78ecf5b84e00d424c diff --git a/rocks.c b/rocks.c index 8cb7987..d01d794 100644 --- a/rocks.c +++ b/rocks.c @@ -10,8 +10,6 @@ #include "mt.h" #include "rocks.h" -SDL_Surface *load_image(char *filename); - struct rock rocks[MAXROCKS], *free_rocks; struct rock **rock_buckets[2]; @@ -286,40 +284,41 @@ draw_rocks(void) } int -hit_in_bucket(struct rock *r, float x, float y, struct shape *shape) +hit_in_bucket(struct rock *r, Sprite *s) { for(; r; r=&r->next->rock) { - if(collide(x - r->x, y - r->y, r->shape, shape)) return 1; + if(collide(SPRITE(r), s)) return true; } - return 0; + return false; } int -hit_rocks(float x, float y, struct shape *shape) +hit_rocks(Sprite *s) { - int ix, iy; + struct base_sprite *sp = &s->sprite; int l, r, t, b; struct rock **bucket; - ix = x + grid_size; iy = y + grid_size; - l = ix / grid_size; r = (ix+shape->w)/grid_size; - t = iy / grid_size; b = (iy+shape->h)/grid_size; + l = (sp->x + grid_size) / grid_size; + r = (sp->x + sp->shape->w + grid_size) / grid_size; + t = (sp->y + grid_size) / grid_size; + b = (sp->y + sp->shape->h + grid_size) / grid_size; bucket = &rock_buckets[p][l + t*bw]; - if(hit_in_bucket(*bucket, x, y, shape)) return true; - if(l > 0 && hit_in_bucket(*(bucket-1), x, y, shape)) return true; - if(t > 0 && hit_in_bucket(*(bucket-bw), x, y, shape)) return true; - if(l > 0 && t > 0 && hit_in_bucket(*(bucket-1-bw), x, y, shape)) return true; + if(hit_in_bucket(*bucket, s)) return true; + if(l > 0 && hit_in_bucket(*(bucket-1), s)) return true; + if(t > 0 && hit_in_bucket(*(bucket-bw), s)) return true; + if(l > 0 && t > 0 && hit_in_bucket(*(bucket-1-bw), s)) return true; if(r > l) { - if(hit_in_bucket(*(bucket+1), x, y, shape)) return true; - if(t > 0 && hit_in_bucket(*(bucket+1-bw), x, y, shape)) return true; + if(hit_in_bucket(*(bucket+1), s)) return true; + if(t > 0 && hit_in_bucket(*(bucket+1-bw), s)) return true; } if(b > t) { - if(hit_in_bucket(*(bucket+bw), x, y, shape)) return true; - if(l > 0 && hit_in_bucket(*(bucket-1+bw), x, y, shape)) return true; + if(hit_in_bucket(*(bucket+bw), s)) return true; + if(l > 0 && hit_in_bucket(*(bucket-1+bw), s)) return true; } - if(r > l && b > t && hit_in_bucket(*(bucket+1+bw), x, y, shape)) return true; + if(r > l && b > t && hit_in_bucket(*(bucket+1+bw), s)) return true; return false; }