X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=rocks.c;h=e47bc44c044f71984277808ff4a412e8c153d76a;hp=94df49954866645c95e4cb967f1a6e89a48b9abe;hb=4461dfec6f8f09b43ec9719523d14978d82bd124;hpb=28d859440d40ee2d7d54500f4687e86168137cb8 diff --git a/rocks.c b/rocks.c index 94df499..e47bc44 100644 --- a/rocks.c +++ b/rocks.c @@ -69,7 +69,7 @@ reset_rocks(void) enum { LEFT, RIGHT, TOP, BOTTOM }; -// compute the number of rocks/seccond that should be coming from each side +// compute the number of rocks/second that should be coming from each side // compute the speed ranges of rocks coming from each side void @@ -82,53 +82,49 @@ rock_sides(float *ti, float *speed_min, float *speed_max) for(i=0; i<4; i++) ti[i] = 0; for(i=0; i<4; i++) speed_min[i] = 0; for(i=0; i<4; i++) speed_max[i] = 0; - hfactor = nrocks/KH; vfactor = nrocks/KV; + hfactor = (float)nrocks/KH; vfactor = (float)nrocks/KV; dx0 = -RDX - screendx; dx1 = RDX - screendx; dy0 = -RDY - screendy; dy1 = RDY - screendy; - if(dx0 != 0) { - if(dx0 < 0) { - speed_max[RIGHT] = -dx0; - if(dx1 < 0) { - // Rocks moving left only. So the RIGHT side of the screen - speed_min[RIGHT] = -dx1; - ti[RIGHT] = -(dx0+dx1)/2; - } else { - // Rocks moving left and right - speed_max[LEFT] = dx1; - ti[RIGHT] = -dx0/2; - ti[LEFT] = dx1/2; - } + if(dx0 < 0) { + speed_max[RIGHT] = -dx0; + if(dx1 < 0) { + // Rocks moving left only. So the RIGHT side of the screen + speed_min[RIGHT] = -dx1; + ti[RIGHT] = -(dx0+dx1)/2; } else { - // Rocks moving right only. So the LEFT side of the screen - speed_min[LEFT] = dx0; + // Rocks moving left and right speed_max[LEFT] = dx1; - ti[LEFT] = (dx0+dx1)/2; + ti[RIGHT] = -dx0/2; + ti[LEFT] = dx1/2; } + } else { + // Rocks moving right only. So the LEFT side of the screen + speed_min[LEFT] = dx0; + speed_max[LEFT] = dx1; + ti[LEFT] = (dx0+dx1)/2; } ti[LEFT] *= hfactor; ti[RIGHT] *= hfactor; - if(dy0 != 0) { - if(dy0 < 0) { - speed_max[BOTTOM] = -dy0; - if(dy1 < 0) { - // Rocks moving up only. So the BOTTOM of the screen - speed_min[BOTTOM] = -dy1; - ti[BOTTOM] = -(dy0+dy1)/2; - } else { - // Rocks moving up and down - speed_max[TOP] = dy1; - ti[BOTTOM] = -dy0/2; - ti[TOP] = dy1/2; - } + if(dy0 < 0) { + speed_max[BOTTOM] = -dy0; + if(dy1 < 0) { + // Rocks moving up only. So the BOTTOM of the screen + speed_min[BOTTOM] = -dy1; + ti[BOTTOM] = -(dy0+dy1)/2; } else { - // Rocks moving down only. so the TOP of the screen - speed_min[TOP] = dy0; + // Rocks moving up and down speed_max[TOP] = dy1; - ti[TOP] = (dy0+dy1)/2; + ti[BOTTOM] = -dy0/2; + ti[TOP] = dy1/2; } + } else { + // Rocks moving down only. so the TOP of the screen + speed_min[TOP] = dy0; + speed_max[TOP] = dy1; + ti[TOP] = (dy0+dy1)/2; } ti[TOP] *= vfactor; ti[BOTTOM] *= vfactor; @@ -191,14 +187,14 @@ new_rocks(void) rockptr->x = rnd()*(XSIZE + rockptr->image->w); rockptr->y = YSIZE; - rockptr->dx = RDY*crnd(); + rockptr->dx = RDX*crnd(); rockptr->dy = -weighted_rnd_range(rmin[i], rmax[i]) + screendy; break; case TOP: rockptr->x = rnd()*(XSIZE + rockptr->image->w); rockptr->y = -rockptr->image->h; - rockptr->dx = RDY*crnd(); + rockptr->dx = RDX*crnd(); rockptr->dy = weighted_rnd_range(rmin[i], rmax[i]) + screendy; break; }