X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=rocks.c;h=fc18bf36bdf3a4a96b12fb9d7cafe2499b0cd817;hp=e47bc44c044f71984277808ff4a412e8c153d76a;hb=3ef599c7104a20c4f5268dbefb6590aa3e285663;hpb=4461dfec6f8f09b43ec9719523d14978d82bd124 diff --git a/rocks.c b/rocks.c index e47bc44..fc18bf3 100644 --- a/rocks.c +++ b/rocks.c @@ -3,6 +3,7 @@ #include #include +#include "common.h" #include "config.h" #include "file.h" #include "globals.h" @@ -144,7 +145,7 @@ new_rocks(void) float rmax[4]; if(nrocks < F_ROCKS) { - nrocks_timer += ticks_since_last; + nrocks_timer += ms_frame; if(nrocks_timer >= nrocks_inc_ticks) { nrocks_timer -= nrocks_inc_ticks; nrocks++; @@ -156,7 +157,7 @@ new_rocks(void) // loop through the four sides of the screen for(i=0; i<4; i++) { // see if we generate a rock for this side this frame - rtimers[i] += ti[i]*gamerate/20; + rtimers[i] += ti[i]*s_frame; while(rtimers[i] >= 1) { rtimers[i] -= 1; j=0; @@ -214,8 +215,8 @@ move_rocks(void) for(i = 0; i < MAXROCKS; i++) { if(rock[i].active) { // move - rock[i].x += (rock[i].dx-screendx)*gamerate; - rock[i].y += (rock[i].dy-screendy)*gamerate; + rock[i].x += (rock[i].dx-screendx)*t_frame; + rock[i].y += (rock[i].dy-screendy)*t_frame; // clip if(rock[i].x < -rock[i].image->w || rock[i].x >= XSIZE || rock[i].y < -rock[i].image->h || rock[i].y >= YSIZE) {