X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=sound.c;fp=sound.c;h=1a695350c412bcb79ba231908887145034d2b347;hp=7f369ae79a11c619cefcdf0c3b32dad43972c730;hb=1aa8a0df26ef582dee4ffe3aa2f17f1f1a42b3c9;hpb=9ffdd66ad5f2c29a2125bbd458a700625f178065 diff --git a/sound.c b/sound.c index 7f369ae..1a69535 100644 --- a/sound.c +++ b/sound.c @@ -37,7 +37,6 @@ init_sound() { // Return 1 if the sound is ready to roll, and 0 if not. int i; - debug(printf ("Initialise sound\n")); // Initialise output with SDL_mixer if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, AUDIO_S16, MIX_DEFAULT_CHANNELS, 4096) < 0) { @@ -45,15 +44,6 @@ init_sound() { return 0; } - debug( - // What kind of sound did we get? Ah who cares. As long as it can play - // some basic bangs and simple music. - Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); - printf("Opened audio at %d Hz %d bit %s\n", audio_rate, - (audio_format&0xFF), - (audio_channels > 1) ? "stereo" : "mono"); - ) - // Preload all the tunes into memory for (i=0; i