X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=sound.c;h=70ef8e114d69b1a8560a9b6d93c597f0f82777d9;hp=7f369ae79a11c619cefcdf0c3b32dad43972c730;hb=29d7062c011d38b123dd71aabd3b184d4b18348f;hpb=841f94c4182f8dff0253db9bae4922c3c9039a5f diff --git a/sound.c b/sound.c index 7f369ae..70ef8e1 100644 --- a/sound.c +++ b/sound.c @@ -1,5 +1,5 @@ -#include -#include +#include +#include #include #include #include @@ -11,33 +11,27 @@ static Mix_Music *music[NUM_TUNES]; -static int music_volume[NUM_TUNES] = {128,128,128}; +static int music_volume[NUM_TUNES] = {255}; static Mix_Chunk *wav[NUM_SOUNDS]; int audio_rate; Uint16 audio_format; int audio_channels; -char *add_path(char *); +char *add_data_path(char *); char *wav_file[] = { - "sounds/booom.wav", - "sounds/cboom.wav", - "sounds/boom.wav", - "sounds/bzboom.wav" + "bang.wav" }; char *tune_file[] = { - "music/magic.mod", - "music/getzznew.mod", - "music/4est_fulla3s.mod" + "mph.xm" }; +// Return 1 if the sound is ready to roll, and 0 if not. int init_sound() { - // Return 1 if the sound is ready to roll, and 0 if not. - int i; - debug(printf ("Initialise sound\n")); + char *s; // Initialise output with SDL_mixer if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, AUDIO_S16, MIX_DEFAULT_CHANNELS, 4096) < 0) { @@ -45,25 +39,23 @@ init_sound() { return 0; } - debug( - // What kind of sound did we get? Ah who cares. As long as it can play - // some basic bangs and simple music. - Mix_QuerySpec(&audio_rate, &audio_format, &audio_channels); - printf("Opened audio at %d Hz %d bit %s\n", audio_rate, - (audio_format&0xFF), - (audio_channels > 1) ? "stereo" : "mono"); - ) - // Preload all the tunes into memory for (i=0; i