X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=todo;fp=todo;h=d1b9de204b46503256924fa12887304ae8ff43a7;hp=0000000000000000000000000000000000000000;hb=f33f1a05297ce0156030f0f78ecf5b84e00d424c;hpb=c633a2e26924f5210aa8094593f5f003cee70a48 diff --git a/todo b/todo new file mode 100644 index 0000000..d1b9de2 --- /dev/null +++ b/todo @@ -0,0 +1,12 @@ +**** Finish porting to Windows (should be only file.c and args.c, I think) + +*** Switch over to sprites rather than totally separate structures. +* Rocks collide with each other? + +*** Add a scripting language and separate game logic from the engine. + Forth? Scheme? Lua? + +** Switch to a TTF font and all ray-traced graphics +* Then we can run at the native screen size + +* Deltas on high score display?