X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=todo;h=06d61c8d1e90d33b4302d38e639d6db01f75660f;hp=d1b9de204b46503256924fa12887304ae8ff43a7;hb=0978da8f14d855eecae9882b559d6e8b0533e78e;hpb=f33f1a05297ce0156030f0f78ecf5b84e00d424c diff --git a/todo b/todo index d1b9de2..06d61c8 100644 --- a/todo +++ b/todo @@ -1,7 +1,6 @@ **** Finish porting to Windows (should be only file.c and args.c, I think) -*** Switch over to sprites rather than totally separate structures. -* Rocks collide with each other? +** BUG: Rocks can be created touching, often giving a high-velocity bounce. *** Add a scripting language and separate game logic from the engine. Forth? Scheme? Lua?