X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=todo;h=fe260aa40eca271d1a84e23548c72cf2fc7b51df;hp=da7eb091aafa44ccaac02a5c5f5d1bb7bfa9913d;hb=HEAD;hpb=cffdedca2aba899f3e0f8b98f67b9125edf6b5a5 diff --git a/todo b/todo index da7eb09..fe260aa 100644 --- a/todo +++ b/todo @@ -1,21 +1,26 @@ -**** Finish porting to Windows (should be only file.c and args.c, I think) - -** BUG: Rocks can be created touching, often giving a high-velocity bounce. - *** Move game logic into a script so we can have "variations". -* Then an in-game menu to choose which game. - -** Switch to a TTF font and all ray-traced graphics +* Then an in-game menu to choose which game: + Rock Dodger + Free-form/Practice + Crazy Taxi +* Add networking for multiplayer games: + Tag + Deathmatch + +** Switch all ray-traced graphics (only big green messages left) * Then we can run at the native screen size +* fix rock generation code so they are never created overlapping + * Deltas on high score display? Comments from HappyPenguin (and solution ideas by Josh) -*** Too hard. Add easy setting (press 'e' to start easy game). -** What do you do at game over? Need an explanatory message. ** Why can't you go left? Blast wave. Fire/explosion graphics? +DONE 2006-03-25 +*** Too hard. Add easy setting (press 'e' to start easy game). +** What do you do at game over? Need an explanatory message. DONE 2006-03-24 ** Multiple deaths is a problem: sqrt(ship speed).