X-Git-Url: https://jasonwoof.com/gitweb/?p=vor.git;a=blobdiff_plain;f=vorconfig.h;fp=vorconfig.h;h=402cbc2b1edbab94cff4a8d1d13c295f6b31427b;hp=0000000000000000000000000000000000000000;hb=1a84371a75e17e8a7e8b0a95e1f0c163de4bb7ce;hpb=806e643f2aeaa3b7e6f53e3377d6a5a7f775ff1f diff --git a/vorconfig.h b/vorconfig.h new file mode 100644 index 0000000..402cbc2 --- /dev/null +++ b/vorconfig.h @@ -0,0 +1,63 @@ +#ifndef VOR_CONFIG_H +#define VOR_CONFIG_H + +#define VERSION "0.5.4" + +// screen size +#define XSIZE 640 +#define YSIZE 480 + +#define XSCROLLTO (XSIZE/3) +#define YSCROLLTO (YSIZE/2) + +#define BARRIER_SPEED 7.5 + +#define MAX_DIST_AHEAD XSIZE +#define BOUNCINESS 0.50 + + +// ----------------------------------------------------------------------- +// Rocks + +// number of rock images +#define NROCKS 50 + +// initial/final counts for rocks-on-screen +#define NORMAL_I_ROCKS 20 +#define NORMAL_F_ROCKS 35 // after 2 minutes +#define NORMAL_GAMESPEED 1.0 + +#define EASY_I_ROCKS 10 +#define EASY_F_ROCKS 25 // after 2 minutes +#define EASY_GAMESPEED 0.85 + +// number of rock structs to allocate +#define MAXROCKS 120 + +#define THRUSTER_STRENGTH 1.5 + +// how many engine dots come out of each thruster per tic (1/20th of a seccond) +#define ENGINE_DOTS_PER_TIC 150 + +#define MAXENGINEDOTS 10000 +#define MAXBANGDOTS 50000 +#define W 100 +#define M 255 + +// determines how hard they push the rocks. Set to 0 to disable pushing rocks +#define DOT_MASS_UNIT 0.07 + +// radius^2 (pixels) which will be cleared of rocks when you die +#define BLAST_RADIUS 300 + +// time (in 1/60ths of a seccond) between when you blow up, and when your next +// ship appears. Make it at least 20.0 so the explosion has time to push the +// rocks away. +#define DEAD_PAUSE_LENGTH 40.0 + +#define MAX_PATH_LEN 1024 + +// number of milliseconds the blinky cursor stays visible/invisible +#define CURSOR_BLINK_TIME 300 + +#endif // VOR_CONFIG_H