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particle generation no longer depends on the framerate
authorJoshua Grams <josh@qualdan.com>
Fri, 14 Apr 2006 14:02:25 +0000 (14:02 +0000)
committerJoshua Grams <josh@qualdan.com>
Fri, 14 Apr 2006 14:02:25 +0000 (14:02 +0000)
commit61c9964f01a09d4b48c27aca3a33fb744eb8e0e4
treeda9bad0b909e87a0eddb475ecca2a85a8739b4e2
parent288c9419914dd80e03e7c172c0c7b4f1f6605948
particle generation no longer depends on the framerate
(now that particles are part of the gameplay, not just visual effects).
main.c