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commented DEAD_PAUSE_LENGTH and updated URL
authorJason Woofenden <jason@jasonwoof.com>
Thu, 16 Mar 2006 00:55:46 +0000 (00:55 +0000)
committerJason Woofenden <jason@jasonwoof.com>
Thu, 16 Mar 2006 00:55:46 +0000 (00:55 +0000)
config.h
main.c

index 5c7729c..da4c6a5 100644 (file)
--- a/config.h
+++ b/config.h
 
 // radius^2 (pixels) which will be cleared of rocks when you die
 #define BLAST_RADIUS 300
+
+// time (in 1/60ths of a seccond) between when you blow up, and when your next
+// ship appears. Make it at least 20.0 so the explosion has time to push the
+// rocks away.
 #define DEAD_PAUSE_LENGTH 40.0
 
 #define MAX_PATH_LEN 1024
diff --git a/main.c b/main.c
index b5dc64d..fb2b755 100644 (file)
--- a/main.c
+++ b/main.c
@@ -105,7 +105,7 @@ float state_timeout = 600.0;
 #define NSEQUENCE 2
 char *sequence[] = {
        "Press SPACE to start",
-       "http://herkamire.com/jason/vor"
+       "http://jasonwoof.org/vor"
 };
 
 int bangdotlife, nbangdots;